/* 2.5D depth (parallax.js): the photograph redrawn in WebGL over #scene-image, under the fx particles */
#push>canvas.parallax{position:absolute;inset:0;width:100%;height:100%;z-index:1;pointer-events:none;opacity:0;transition:opacity .9s}
#push>canvas.parallax.on{opacity:1}.clean-view #push>canvas.parallax{opacity:0}
